Jetpack Joyride Wiki
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A Final Blast is a utility in Jetpack Joyride. It can, like the Quick Revive, be activated after Barry is KO’d, so the player can fly a few more meters before the round is over. However, they can only be manually activated once (excluding the earned blasts from the Final Spin).

Usage[]

Final Blasts offer extra traveling distance to the player. This means they can help achieve new high scores, or even collect some coins. There are 3 types of Final Blast:

Small Blast[]

Blasts Barry for 100+ meters from the current location. It resembles a red stick of dynamite. This can only be earned through the Final Spin.

Big Blast[]

Blasts Barry for 250+ meters from the current location. Its appearance is a TNT ball. This can be earned from the Final Spin or directly purchased once Barry has been KO’d at the cost of 1,000 coins.

Atom Blast[]

Blasts Barry for 500+ meters from the current location. Its icon in the Final Spin is a mushroom cloud but when it's dropped on Barry, it resembles a miniature nuclear bomb. It can only be earned through the Final Spin.

Trivia[]

  • The Final Blast (and quick revive), are the same as the rewards from the Final Spin, only under a different name.
  • Only one can be used per game, excluding the ones earned in the Final Spin.

Utilities Title
Head Start Head Start · Super Icon Super Head Start · Final Blast Final Blast · Quick Revive Quick Revive ·

Mission Complete Pass

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